Halo: Reach (2010): Armor Abilities, Arena and Headhunter modes.Halo 3: ODST (2009): Firefight wave survival mode, Forge for map creation.Halo 3 (2007): More customization options, the ability to veto maps, and new game modes VIP and Infection.Halo 2 Vista (2007): Halo Editing Kit for custom maps.Halo 2 (2004): Online multiplayer, TrueSkill ranking system, first map packs.Halo (2001): Innovated shooter console controls, allowed for 2-player co-op throughout the campaign.Players looking to reach the 16 player limit had to set up LAN parties using system links and four way split screens. Furthermore, it is still regarded by many as one of the best multiplayer games in history, despite the fact that it had no online multiplayer because it released before the launch of Xbox Live. It set the bar for both later Halo games and other first-person shooters that came after it. It all starts with Halo: Combat Evolved, an exclusive game that released alongside the original Xbox. This 13 year timeline shows how Halo's multiplayer combat is ever evolving.Īll dates are based on North American releases. Halo has long defined what a fast-paced multiplayer shooter should look like, ever since its debut back in 2001.
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